GANI, HASANI ABDUL (2021) GAME ADVENTURE QUEST AKSARA JAWA BERBASIS ANDROID. S1 thesis, UNIVERSITAS MUHAMMADIYAH PURWOKERTO.

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Abstract

Technological developments are growing rapidly, one of which is cell phone
technology. Moreover, the countermeasures for smartphones with the Android
operating system. Users can download various applications easily. However, most of
them are available as less educational games. In fact, it often has a negative impact on
users, especially for children who are still unable to distinguish positive and negative.
Therefore, the researcher wants to create an application that in addition to providing
entertainment can also provide education to users. The application chosen here is an
adventure game with questions on the theme of Javanese characters. This is necessary
because to help children learn about Javanese script as well as to introduce Javanese
script so that it does not become extinct. This application is quite effective as a learning
support for teachers in teaching school children during this pandemic. Applications
based on Android are deliberately chosen because at this time they are the most widely
used devices in Indonesia. Android-based smartphones are used throughout society
and all age levels. It is hoped that this application can be an effective means of
educating children. Hopefully this application test will be followed by other similar
application tests so that it can educate the nation's life.

Dosen Pembimbing: SUGIYANTO, SIGIT | nidn0308088302
Item Type: Thesis (S1)
Uncontrolled Keywords: application, game, android, adventure.
Subjects: L Education > L Education (General)
Q Science > QA Mathematics > QA76 Computer software
Divisions: Fakultas Tekniik Dan Sains > Teknik Informatika S1
Depositing User: wulan
Date Deposited: 09 May 2023 00:54
Last Modified: 09 May 2023 00:54
URI: http://repository.ump.ac.id/id/eprint/15545

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