PENGEMBANGAN GAME EDUKASI DIGITAL IPA PADA MATERI SISTEM PEREDARAN DARAH SEBAGAI MEDIA PEMBELAJARAN DI SMP NEGERI 5 PURWOKERTO

PAMBUDI, ARUM GILANG (2020) PENGEMBANGAN GAME EDUKASI DIGITAL IPA PADA MATERI SISTEM PEREDARAN DARAH SEBAGAI MEDIA PEMBELAJARAN DI SMP NEGERI 5 PURWOKERTO. S1 thesis, UNIVERSITAS MUHAMMADIYAH PURWOKERTO.

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Abstract

This study aimed to determine the development and feasibility of digital educational games on circulatory system material. This is a type of research development (RD) with the ADDIE model (Analysis, Design, Development Production, Implementation, and Evaluation). This research was conducted in SMP Negeri 5 Purwokerto to tryout the developed products. The instruments used were questionnaires and test instruments (pre-test questions and post-test questions). The questionnaire result data were analyzed using quantitative descriptive analysis techniques and the test result data were analyzed using the N-Gain test. The assessment of game products using a questionnaire was carried out by material experts, media experts, 2 science teachers, and 46 eighth grade students. The results showed that the assessment of the game by material experts on the aspects of content and goals obtained a score of 3.78 (excellent) and instructional aspects obtained a score of 3.66 (excellent). The assessment by the media experts on the display aspect gained a score of 3.53 (excellent) and the operation/use aspect gained a score of 3.63 (excellent). Assessment by the two teachers on the aspects of content and objectives obtains a score of 3 (good) and instructional aspects obtains a score of 3 (good), and the assessment of students on the learning aspect gets a score of 3.4 (excellent), the material aspect is 3.31 (excellent ) and display aspect 3.32 (very good). The results of the implementation to find out the effect of digital educational games on the students' conceptual understanding of the circulatory system l showed an N-Gain value of 0.16 (low). It can be concluded that the digital science education game is feasible to be used as a learning media, but it has a low effect.

Item Type: Thesis (S1)
Uncontrolled Keywords: development of digital educational games, science learning media, circulatory system
Subjects: L Education > LB Theory and practice of education > LB1603 Secondary Education. High schools
Divisions: Fakultas Keguruan dan Ilmu Pendidikan > Pendidikan Biologi S1
Depositing User: wulan
Date Deposited: 30 Aug 2022 01:14
Last Modified: 30 Aug 2022 01:14
URI: https://repository.ump.ac.id:80/id/eprint/13799

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