PENERAPAN AUGMENTED REALITY PADA PENGENALAN KEBUDAYAAN ADAT DI PULAU JAWA

SUTIKNO, GALIH RIFANDA (2015) PENERAPAN AUGMENTED REALITY PADA PENGENALAN KEBUDAYAAN ADAT DI PULAU JAWA. Bachelor thesis, UNIVERSITAS MUHAMMADIYAH PURWOKERTO.

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Abstract

Augmented reality (AR) is one of the technologies in multimedia, and widely used in various fields, one of which is education. This technology is used in the teaching and learning tool to make it more attractive and interactive, augmented reality excellence for making visualize abstract concepts more intuitively to improve understanding in describing an object model. Therefore made a research entitled "The Application of Augmented Reality On The Introduction of Culture On Java Island" as a media for student based learning augmented reality technology on the desktop. The method used in this research are interview, literature, and the questionnaire. Development system using MDLC (Multimedia Development Life Cycle) are making concept, design, material collecting, assembly, testing and distribution. Concluded has produced an cultural recognition applications on Java-based augmented reality and cultural recognition applications on Java-based augmented reality that is capable of providing a new way of learning in recognizing culture on Java Island.

Item Type: Thesis (Bachelor)
Additional Information: Pembimbing: Tito Pinandita, S.Si.,M.Kom.
Uncontrolled Keywords: Augmented Reality, Indigenous Culture, MDLC, Java Island
Subjects: Q Science > QA Mathematics > QA76 Computer software
Divisions: Fakultas Teknik > Teknik Informatika
Depositing User: Danarto Kh
Date Deposited: 09 Jan 2018 03:32
Last Modified: 09 Jan 2018 03:32
URI: http://repository.ump.ac.id/id/eprint/6866

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